Tuesday, February 9, 2010

bathroom or something

so, due to some awful failures on the part of cs4 that are going to cause me to reinstall this weekend, this project isn't as tight as i would like it to be. the audio wasn't importing in after effects and so i threw the project into premiere, my only editing software. wouldn't you know it, premiere decided that it would not let me preview what i'm working on. so everytime i wanted to watch my movie in full, i would have to export. anyway, this is as tight as i could get my bathroom scene, which i will build upon each week. notice that there is no toilet. also, there is no one who is actually opening the door, i didn't do any character design for this piece.

besides for problems, let me explain to you the things i'm really happy about. i started this project with the intention of creating a dollhouse that animates. i was going to build one out of real fabric and wall paper samples, etc. but then i started watercoloring and got really into it. i love the way my bathtub and curtain turned out, they look stylistically like what i envisioned in my head. i was more concerned with the look than the animation, mostly because i knew i could build upon it each week. at this point i want to start building a huge dollhouse thing by the end of the semester, culminating with a gigantic set to use for future animations.

here is the video.

1 comment:

  1. The textures are beautiful. For all the troubles you had with sounds and previewing and all that, it looks pretty tight. Regarding dollhouses, you might want to look ahead to:
    http://benbays.blogspot.com/2008/09/3d.html
    and start thinking about building your dollhouse in virtual 3D space. Alternately, you could build an actual physical 3D dollhouse, photograph it, then 3D-ify it.
    Great work.

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