Wednesday, October 27, 2010
ahhh
woah i'm sick but woah i finished this awful scene. hey amelia, make something better sometime soon. ok.
Thursday, October 21, 2010
a bad dreamworks movie from 1998
that's what this looks like. i miss 3ds max. i was good at that program. i'm bad at maya. very sad face.
Thursday, October 14, 2010
Wednesday, October 13, 2010
minimalism?
i'm not really into the whole castle/fantasy game thing. sorry ben, that's sort of your forte. so, i made a frank lloyd wright inspired house. after drawing it out and then making most of it on the computer, i turned around and saw that other kids had created really cool castles. and that mine looked really simple in comparison.
but then i realized, isn't that sort of the point? frank lloyd wright rejected ornate and frivolous architecture, even though it was beautiful. he celebrated clean lines and functional construction. so really, i fulfilled the goal i began with. it actually took quite a bit of time to make the curves look right and for the balconies to curve and have parts dug out. i really like using the boolean tool. 10% for it's name.
i think i will truly be satisfied with this piece when it has materials. which is this week! i am going to be a great material artist. this i know.

i don't know how to use blogger or html for that matter. the rectangle is off. failing at life right now.

but then i realized, isn't that sort of the point? frank lloyd wright rejected ornate and frivolous architecture, even though it was beautiful. he celebrated clean lines and functional construction. so really, i fulfilled the goal i began with. it actually took quite a bit of time to make the curves look right and for the balconies to curve and have parts dug out. i really like using the boolean tool. 10% for it's name.
i think i will truly be satisfied with this piece when it has materials. which is this week! i am going to be a great material artist. this i know.
i don't know how to use blogger or html for that matter. the rectangle is off. failing at life right now.
Thursday, September 30, 2010
reference images
i want to build a modernist house. something a la frank lloyd wright. i collected some images to use as my reference point and i think today i'll work on combining them to make something awesome. here are the images i've found that i like. the only problem is that i would really like to include foliage with these images. i love how flw (oh yeah, abbreviated) uses natural surroundings to build his houses. it's not really the same in the limbo of 3d land. maybe i can continue building this through a few of our assignments.
Wednesday, September 22, 2010
lofts/extrusions/weird things i've made
this week i've been making some interesting things. how useful they are to my practical (as practical as animating can get) abilities, i'm not sure. however, THEY LOOK COOL.

poorly designed and executed "AG" logo. my initials. i can't get the dimensions right on this. it looks funnnnnny.

this is my favorite of the things i made. it's an extrusion that got sort of tangled up in itself. i really used this exercise to play with materials. this one is just a blinn. but it's nice and transparent.

look at this quality goblet i made with a revolution.

this is a loft. with a shitty material. but i thought it was fun to play and work with textures.

this one is cool but i need to learn lights.
ta da!
poorly designed and executed "AG" logo. my initials. i can't get the dimensions right on this. it looks funnnnnny.
this is my favorite of the things i made. it's an extrusion that got sort of tangled up in itself. i really used this exercise to play with materials. this one is just a blinn. but it's nice and transparent.
look at this quality goblet i made with a revolution.
this is a loft. with a shitty material. but i thought it was fun to play and work with textures.
this one is cool but i need to learn lights.
ta da!
Monday, September 13, 2010
atmospheric painting
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